Domino Effect
Domino Effect
Worked as the main programmer in a 4 person team.
Designed a heavily object oriented structure for the main game objects (towers, bullets, etc.) with a loose coupling focus.
Created a robust Tower and Bullet class and the objects inheriting those classes.
Assisted in the development of the Enemy class.
Developed an economy system for game balancing.
View and learn more about this project on GitHub.